After a few months of relaxed silence from developers Motion Twin, Dead Cells is getting a new update next month—its 20th since launch in 2018. The new update will release in mid-December and will include « little stocking fillers to keep you entertained for a bit longer » like a new weapon, new enemy, new lore room, new skins, new things to eat, and « A few other changes that we’re still testing so we can’t confirm them yet. »
It’s a pleasant surprise, as I’m not sure anyone should expect to get yet more new material for a small indie game two and a half years after its release, even one as popular as Dead Cells. Earlier this year Motion Twin released the Barrels o’ Fun update, adding a whole new environment. They also announced that the game had sold more than 3 million copies.
Dead cells is an action-platformer game which is described by its Steam tags as « Roguevania Souls-like Roguelike » which is definitely gibberish if you’re a time traveler from the year 2005 and/or don’t play a lot of video games, but in short just means it’s 2D, hard, has a high skill ceiling, and you die a lot.
It’s a good game, much-loved by its community and was well-received critically on release in 2018. We gave it a 90, with Chris Thursten calling it « A stellar action platformer with gorgeous presentation and excellent combat. Punishing but worth it. » We gave it Roguelike of the year in 2018, and we’ve consistently ranked it on our list of the hardest games on PC since.